Game Audio Reel - This compilation of sound design showcases both the audio I have created and implemented across various games, as well as my audio re-designs of existing media.
Space Salvage - Game Audio Designer
Temple Ware - Game Audio Designer
Busy Burista - Sound Designer
Directional Space - Sound Designer
Hello! My name is Peter, and I am a Game Audio Designer based in York, UK. My expertise lies in sound design, engine implementation, and music composition. My passion for all aspects of audio, from Foley recording to intricate sound design, is boundless. However, my greatest fulfilment comes from collaborative efforts—whether it's devising creative solutions with programmers or helping to bring an artist's or writer's vision to life. Currently, I am employed at Fruity Systems, where I am involved in the development of Temple Ware.
If you have any inquiries, suggestions, or simply wish to greet me, please don't hesitate to get in touch through any of the methods listed below. I always appreciate the opportunity to connect with new individuals and discuss game audio. Thank you for stopping by my page; I'm eager to hear from you!
Corrin Wilson - Lead Programmer at Fruity Systems & Vestage Games Ltd
"Working with Peter has been a great pleasure on any comparative project, his flexibility and technical ability are only beaten by his capacity to use all the strength's of audio to convey the themes and narrative of the project."